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Not matter how big or how small the contribution to Star Citizen is, everyone has a reason. They play Red Dead Redemption to temporarily live in a wild west world. They play Mass Effect to explore an action packed galaxy with all forms of different aliens. People play Skyrim to experience what it is like to live in a medieval fantasy world with magic and dragons. But when you think about it, why do we play games? Why do people play Skyrim? Why do people play Mass Effect? Why do people play Red Dead Redemption? In most cases, it is to experience a life and world that just isn't possible in reality. It may be seen as insanity to spend a lot of money on one game. For others, it is due to wanting to fulfill their childhood dreams or at least the closest thing to it. For some, it is because they are lifelong fans of Chris Roberts games. If that isn't worth putting money towards, I don't know what is.įor some funding, a game like Star Citizen is to simply see its completion. Laliberté paid an estimated $40 million for the tour.Ĭomparing that figure to the $15,000 - $30,000 that some have funded to Star Citizen, need I say more? To some, Star Citizen is the closest thing to ever living their childhood dream. The latest being co-founder and former CEO of Cirque du Soleil Guy Laliberté in 2009. In total, there are only ever been seven space tourists. Only the most wealthy of entrepreneurs have ever had the opportunity to be space tourists. Such a dream is something that will never become a reality for almost everyone. Many of us grew up watching the likes of Star Trek, Star Wars and Battlestar Galactica. Kids have wild imaginations, and many of us have often fantasized ourselves embarking on intergalactic adventures. The Closest Thing to a Dream Becoming a Reality Therefore they have little fear when it comes to funding the game. They know no matter what happens, upon release it will still be one of the best games of its genre.

From Freelancer, many know that even if all the promises of Star Citizen are not fulfilled, it will still be a good game regardless. If Roberts has done it before, he can do it again. Even today, 13 years from its release, Freelancer still has a huge following that has kept the game alive. The game received 80%+ from almost every reviewer. With Microsoft calling the shots and pushing for the game to be complete, the more ambitious of the features were completely abandoned.ĭespite this, Freelancer went on to be received extremely well by critics and the community alike. The truth is, Roberts has done it before. His title Freelancer released with a lot of the features he promised missing. You might be thinking I am mad with such a statement. Considering Roberts has been in the video game industry for over 30 years, to not have a bad game to his name, is quite remarkable.Įven If All Promises are Not Fulfilled, Star Citizen Will Still be Good While other legends of the genre have made mistakes resulting in bad games, he hasn't. This is why so many people trust Roberts. Their latest title, X Rebirth, arguably the worst in the series, holds only a 33/100 on Metacritic. Frontier Developments title Frontier: First Encounter, aka Elite III, sold poorly and received negative responses from the community.Īnother example would be Egosoft's title X3: The Reunion. Upon release, it received mixed reviews. Due to this, Roberts has gained the trust of millions of gamers.Įven other legendary developers in the genre have at times released titles that were not well received. Any game that he has ever been associated with has never been panned by critics. Say what you will about Roberts' in the film industry, as a video game developer, he has never made a bad game. What makes Star Citizen so special, making it is the highest crowd-funded title in history? Why do so many people trust Chris Roberts with their money? As with many things, there are a number of reasons as to why.
